Posts

Showing posts from October, 2021

Update: Tomorrow Animation is due

Image
 Hey Guys! Monday the 1st of November So Tomorrow.... It's due tomorrow.... Like feedback on: Will fix the walk Front arm to simulate light turning off What I've done today: Done Rig of Side view of Monster: Scene 1: Scene 4: I did forget to mention something about shot 15, the shot where the monster has a long neck. It was mostly because it was lazy animating, didn't want to draw different view points of the monster. But it does remind my of a monster in the Little Nightmares series. The Teacher is a monster that is shown in Little Nightmares 2, here is a link to the monster bio. https://littlenightmares.fandom.com/wiki/The_Teacher The monster is shown in the game to stretch its neck to find the children (the player and NPC).

Finished Comic and Studio Drawing Final Evaluation

Image
Hey Guys! Monday the 1st of November 2021 Finished, What's my final thoughts: For something that I complete in 3 days, its a good comic, and yeah.... Should've done this story form the start as the last story was a bit of an overstretch. I'm happy with the out come of this story, think it makes the point of we as Humans and our overconsumption. I do believe the comic would have been even more amazing if I did start from the beginning as I would have more time and less stress. I really like the lack of colour, it gives the feeling of emptiness. Don't like how it transferred from Procreate to Photoshop through as the blurred silhouettes of the people came out red and weird looking. Think it was cause of the gaussian blur I put on the characters, then transferred weird to Photoshop. Think the layout is also impactful and think I have somewhat more of an understanding of comic layout. Will keep in mind of dialogue and words location on the comic as well, as I didn't rea...

Comic Inspiration photos

Image
 Hey Guys! Saturday 30th of October So was due yesterday but been busy with other assessments Just putting website to where photos of inspiration for the comic images https://www.i-recruit.com/speciality/industrial-recruiters https://www.123rf.com/photo_147618660_industrial-deforestation-the-wood-lies-in-a-clearing-in-the-forest.html https://medium.com/@colemaninouye/curbing-deforestation-ux-design-case-study-91c88632e143 https://www.nsenergybusiness.com/features/largest-mining-companies/ https://www.zmescience.com/science/ozone-layer-recovering-2020-1135134/ https://azpnews.com/trump-makes-it-more-difficult-for-poorer-immigrants-to-get-green-card/ https://www.chicagotribune.com/news/ct-cb-help-homeless-money-street-20190524-story.html https://www.dreamstime.com/stock-photo-nuclear-war-illustration-distruction-over-city-world-three-danger-image44457468 https://www.theguardian.com/science/2020/nov/13/rising-levels-of-carbon-dioxide-increasing-extreme-weather-events-in-australia-repo...

Game Issues

Image
Friday the 29th of October So haven't really kept up to date with blogging as been having issues with the character realized it was a conflict of interest the character had a position of animation but the movement wanted to go this way but the animation didn't allow. Thought it was the collider as this was happening but nope was the position on the animator Jumping Issues trying to input memory collection On Player On Memory On the head display Game ISSUES!

Update:

Image
 Hey Guys! Thursday the 28th of October Hoped to finish Act 1 and 3 today. Doubtful as the lip-sync is going to be a b**** to do. Shot 18 - Need to draw 3/4 back head after hood falls off) Arms to fix. Shots Complete for Act 1 and 3: Act 1: Shot 1 -Warning Screen Shot 3 Shot 5 Act3: Shot 16 Shot 17 Shot to Complete: Act1: Shot 2 -Side view monster Shot 4 -Side view monster Act3: Shot 18 - 3/4 back head to draw Shot 19 -Lip Sync Shots to touch up: Act 1: Shot 6 - Light layer in front of Rey Act 3: Shot 20 - Layer 3D Hands FOR ACT 2: Complete Act 2: Shot 9 To Do Act 2: Shot 7 -Rig Rey Shot 8 -Rig Rey and Smear Shot 10 - Rig Rey Shot 11 - clean Memory, Flat blink and animate spider little Shot 12 - Place Rey Shot 13 -Rig Rey Shot 14 - Monster Rig Shot 15 - Rig Rey and Draw side view and Rig Monster Father side views

Critiques on Animation so far

Image
 Hey Guys! Tuesday the 26th of October Getting critiques of our animation so far. https://youtu.be/MXK3Y5Lb8OE Light layer over the running lounge invert the blink or flat it Made the monster scene longer too, as believe its too quick.

Blog Update: Game Design

Image
Hey Guys! Thursday the 21st of October Need to show on my blog and prepare to show on my blog: Scenes Menu Screen (Showing Animation): Menu Screen, able to go from one scene to another (Start, Credits and Exit): Warning Screen, able to go back to menu or continue to game: Act 1 and Act 3 (with skip button): HUD Over Game Scene (able to pause and un-pause game): Jump Scare of Monster: Animation of Monster: Face: Hand/Hoof: About Character Idling Animation: Walking Animation: Hiding Animation: Running Animation: All Three Working: Not moving and not animating. Jump Animation: Limiter on Jump: Limiter on Sprint: Able to enter every part of the level: Interact with Environment Wood panel down over running over it: Going Up and Down Stairs: 'Climbing Ladder': Edit Raycasting Collecting Memories (memories disappear after collecting, HUD updates): Door open after collecting: Death Puddle after falling in (and respawn to last memory): Hiding (Lowering sound bar and increasing stamina):...

Plan of Attack!

Image
Hey Guys! Thursday the 21st of October Plan of Attack! Need to finish Act 1 and 3 by next Wednesday the 27th of October  as I need to put into game for that class. Thursday: Campus: Rig up Rey 3/4 back view. Complete Act 1 basic rig animation for Rey. Shot 3: Improvement: Shot 5: Shot 6: Will need to look at how to run again Start(?) Act 3 basic rig animation for Rey. (Unsure if I should as don't have backgrounds ready for that.)  Note: Bit Tired and Rigging isn't as I remember so I'll have to relook at how to rig fluid movements. 'Home': Draw up side view hood to front view hood animation Rey (Procreate) Try and Finish Draw up rigged Monster (Front) - haven’t complete Friday: For Game Design Class Saturday: 'Home': Finish drawing Act 3 (shot 17, 18 and (if time) 19, 20) backgrounds Draw up side view of Monster Sunday: Work at 11:30 - 1:30 Campus: Rig up Monster (Front) and if I finished side view. Start rigging animating Monster in shot 20. Did game desi...

Alpha and Beta Testing next week!

Image
Hey Guys! Wednesday the 20th of October! Will need to make a list of questions for people to text next week. Alpha Testing is for like class testing: What to do before then: Need to do! Character Animation Idle - Note to self: make the head less move Walk Running Jump Hiding Code - Stairs Code - Hiding/Safe Areas (To monster cant see. Stamina recharges quicker and Sound decreases) Code - Collecting Memories Code - Sound trigger Code - Dead Puddle Code - Respawn Code - Stamina limiter Code - Jump limiter Code - Wood panel going to down after run over Code - Head display (Stamina bar lower, sound bar trigger, and collecting) Code - End Goal - Parent room open Add Sound to Game Jump Scare Monster caught Input Monster animation after too much sound When I have time/done in other classes: Add Scene for Warning screen (Code in Continue to game and back to menu) Add Act 1 and Act 3 (Add skip scene button) Draw Up: Credit Page (its already coded into menu) When I have time/like to do: Charact...

Working on act 2 last backgrounds

Image
 Hey Guys! Tuesday the 19th of October Update: So my plan is finish Act 1 Rigging/animating by the end of the week and have act 3 done rigging by the mid week of next week. For inputting into the game. Act 2 would be last to animate. Shot 13: Shot 15: (Monster is to be changed as stated in previous blog post) Just realized haven't finished shot 11, which is the looking at the fox, creasing it and memorizing the father as loving and hurtful. So will have to complete that soon. Will complete that after completing act 1 and 3 for the game. To do out of class time: Finish drawing Father front/ 3/4 view Father Side view Rey 3/4 Back Will need to draw hoodie with sperate open to hood and back for Rey panning Act 3 backgrounds (shot 17, 18, 19 and 20) Rigging: Father Rey last 3/4 view (Will have the separate hood part as two drawing layers rig) Paperless Animating: Rey mouth sync Rey taking off hood

Comic Reference

Image
 Hey Guys! Tuesday the 19th of October References for poses: Miniature falling https://www.pinterest.nz/pin/327073991698161577/ So far on comic: Fonts: Not serifs, use preferred san serif Using the same sentence  Why... I like the Amatic font but its all in capital letters, with the lower cases being slightly smaller. Title page Idea: Could have We prevented this?  Mother Earth (Different variants of her name) Only if they knew... How long do we have? Comic Book size 2100x3150