Rigging our Character
Hey Guys!Tuesday the 28th of September
We are starting to rig our character, which as I've got alot of animating to do, I'll be doing.
I understand we have to learn how to do this, but I think as we don't have a lot of time. Think it'll be better if we do our character rigging, rather than class exercise.
Old Rigging Example:
New Rigging Example:
Change to Pass through in Node View, Composite:
REMINDER TO PREMINATE ROTATE POSITION: TURN OFF ANIMATE MAN
Organize nodes
Set Node Properties
BACKGROUNDS:
Harmony, File, Export, Layout Image...
Character Plan Rigging:
For the Monster Rigging, I need to understand how to split up the monster. So how does it walk?
I like this walk style:
Reference/drawing example
https://www.deviantart.com/silent-mime/art/Riley-Walk-Cycle-405152080

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