Post-Processing

 Hey Guys!

Wednesday the 29th of September 2021.

Got a bit to do for game to catch up as I'm behind the pause and menu scene, also input character animation, finish level design and UX.

Need to do:

  • Game Level
    • Collaspe Bookcase
    • Hinges for Wooden panel - week 6
    • Lighting - week 5
    • Memory 'floating'
    • Character falling down collapse bookcase.
  • Character Animation
    • Clean up
    • Input
    • Animate
  • Draw up Menu and Pause Screen
  • Head display

Will need to rewatch this class video, as I'm very lost. Then again its my fault as I'm behind.

Memory Suggestion:

  • Have the memory pop up when they arrive at the memory instead of pause screen.

Menu Idea change to the outside of the house instead of the TV as I think might be hard to animate transfer.

Death scene:

Another Canvas. 

  • Fade to black - Puddle Death.
  • Screen flashes - Capture.


Next week: AI

  • Make Monster sprite sheet for roaming with sound is too much.


Work I done today after class:



Need to add Credits to Menu

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