Post-Processing
Hey Guys!
Wednesday the 29th of September 2021.
Got a bit to do for game to catch up as I'm behind the pause and menu scene, also input character animation, finish level design and UX.
Need to do:
- Game Level
- Collaspe Bookcase
- Hinges for Wooden panel - week 6
- Lighting - week 5
- Memory 'floating'
- Character falling down collapse bookcase.
- Character Animation
- Clean up
- Input
- Animate
Draw up Menu and Pause Screen- Head display
Will need to rewatch this class video, as I'm very lost. Then again its my fault as I'm behind.
Memory Suggestion:
- Have the memory pop up when they arrive at the memory instead of pause screen.
Menu Idea change to the outside of the house instead of the TV as I think might be hard to animate transfer.
Death scene:
Another Canvas.
- Fade to black - Puddle Death.
- Screen flashes - Capture.
Next week: AI
- Make Monster sprite sheet for roaming with sound is too much.
Work I done today after class:
Need to add Credits to Menu


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